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Game Projects

Z-9

Z-9 is a 2D game developed as a sophomore project. Designed to run on Windows, it was created using C++ in Visual Studio, leveraging libraries such as OpenGL for rendering, libpng for asset loading, and FreeType for font handling. As the graphics lead for the project, I primarily developed the rendering subsystem. Utilizing various libraries, I created interfaces that enabled the team to easily load and render objects for the project.

Download Z-9 from here

Desolation

Desolation is a 3D puzzle game developed as a junior project. Designed to run on Windows, it was created using C++ in Visual Studio, utilizing libraries such as OpenGL for rendering, libpng for asset loading, Assimp for 3D model loading, and FreeType for font handling. As the graphics lead for the project, I primarily developed the rendering subsystem. I implemented features such as normal mapping, UV mapping, loading of 3D assets (.fbx and .obj file formats), GLSL shader programs for lighting and effects, and techniques like deferred rendering to optimize the game's rendering performance.

Download Desolation from here

Kuan's Pizzaria

Kuan's Pizzaria is a 3D virtual reality game developed as a senior project. In our final year, we aimed to try something different and decided to create a VR game. We used the HTC Vive headset for this project, and it was developed in Unity using C#. I implemented various features such as the sauces and ingredient decal on the pizza and the puffing effect when the pizza is cooking.

For more information, visit here (P.S the link for download was removed from DigiPen site 😢))